JEREMIAH KLEIN Art Direction & Production Design

Call of Duty

FUI for Call of Duty

Graphic Design

For this installment of the Call of Duty franchise, I executed the graphic design for the primary spacecraft cockpit under the guidance of Alexis Ross, the Production Designer. I specialized in the creation of the control console UI and the various screen assets integrated into the physical set. This project required a meticulous attention to detail to ensure visual consistency across numerous displays, providing the essential "digital soul" to the Production Designer’s physical build.